I already asked Elffy, and he couldn't help me.
System requirements confuse the hee-ack outta me. Would this work for Battlefront II?
BF II system requirements:
Windows 2000/XP, 1.4GHz CPU, 256MB RAM, 64MB video card with vertex shader and pixel shader compatibility, DirectX 9.0c or higher, 4.3GB minimum hard disk space
(The following taken from a DXdiag download)
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System Information
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Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Vectra
BIOS: PhoenixBIOS 4.0 Release 6.0.C
Processor: Intel Pentium III, ~650MHz
Memory: 256MB RAM
Page File: 381MB used, 237MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: /PackageInstall
DxDiag Version: 5.03.2600.2180 32bit Unicode
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Display Devices
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Card name: Matrox MGA-G200 AGP - English
Manufacturer: Matrox Graphics Inc.
Chip type: MGA-G200 B8
DAC type: Integrated, 250 MHz
Device Key: Enum\PCI\VEN_102B&DEV_0521&SUBSYS_FF00102B&REV_03
Display Memory: 8.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Version: 6.12.0001.1930 (English)
DDI Version: 7
Driver Attributes: Final Retail
Driver Date/Size: 9/14/2004 10:33:08, 624128 bytes
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Now as far as I can tell, the video card we have has much less memory than what's required. However, we have a few games that require more memory, yet work perfectly.
I ask all this because there's not much I hate worse than trying to sell stuff on the internet after finding it doesn't work.